*Legion*'s JournalXanga Mirror
legioncsuf
read my profile
sign my guestbook

Visit legioncsuf's Xanga Site!

Name: Brendon
Gender: Male


Message: message me
AIM: LegionSB
Yahoo: legion028
ICQ: 6605455


Member Since: 6/24/2004

SubscriptionsSites I Read

Blogrings
-*- CSU Fresno -*-
previous - random - next

!Gamers!
previous - random - next

All About Programming
previous - random - next

Game Development
previous - random - next

Hockey is Life
previous - random - next

| Old School Nintendo |
previous - random - next

chown linux:users /world
previous - random - next

Programmers Ring
previous - random - next


Posting Calendar

|<< oldest | newest >>|
view all weblog archives

Get Involved!

Suggest a link

Recommend to friend

Create a site


Tuesday, April 17, 2007

Wife Graduates Basic Training, Begins Combat Tour

This entry was originally published at Economy of Effort

To celebrate my new employment, Stacey and I bought the Xbox 360 we had planned on putting on our second HDTV. This 360 is all hers.

Stacey has now gotten to the point where she is competant with the dual-stick aiming of console shooters, and the two of us have begun a tour of duty in Rainbow Six: Vegas. Once you give my wonderful 1st grade teaching wife a gun, she settles for nothing less than headshots.


Job

This entry was originally published at Economy of Effort

Yes, I now have a job. I’m working part-time at a company that provides services for insurance agents. My duties are primarily data entry, which is fine by me. It’s low key and not mentally taxing, which was important for me so that I wouldn’t feel mentally burned out from work and not be willing to throw my brain into my master’s project.

The best part is that every work day, I leave Salinas and go to Carmel. Carmel is beautiful.


Sunday, March 04, 2007

Wife Basic (Gaming) Weapons Training

This entry was originally published at Economy of Effort

I’ve posted before about Stacey and games. Now that we’re married, Stacey’s gaming habit is being helped into high gear.

Stacey already loves playing puzzle games (Zuma!), and novel games like Guitar Hero or Katamari Damacy. However, she has long watched me play shooter games with my friends, and it’s her turn to get in on that action.

So, the first thing she needs is to master the dual-thumbstick aiming of console shooters. Once you have that skill, you can jump from game to game (and with games like Ghost Recon: Advanced Warfighter 2 coming out, we will have games to jump to). Thus begins Stacey’s Basic Weapons Training.

Her first game in this training is Halo 2, an easy choice because it has an “Easy” difficulty setting, so that she can learn without getting wasted instantly a la Rainbow Six. Improvement has been steady, and it won’t be long before she finds a comfort zone. It won’t be long before she’s playing online.


Saturday, February 17, 2007

Why I’m a Play Magazine Ex-Subscriber

This entry was originally published at Economy of Effort

I’ve been increasingly dissatisfied with Play Magazine in recent months. I grow tired of the constant over-coverage of any anime-licensed game, and the high scores for these often barely-functional pieces of junk.

The last straw, as one might put it, is Dave Halverson’s review of Sonic the Hedgehog, another barely-functional game, this one for the Xbox 360.

Most media outlets gave the game a very low score, below a 5 out of 10. Halverson gave the game a 9.5. Now, bucking conventional opinion isn’t a crime. However, this, like many other platformer games in the past, reeks of Halverson fanboyism. Halverson later fessed to the fact that his review copy had the same insane loading times that the final game did, yet because he was promised these would be fixed in the final game, he did not account for them in his review. Of course, optimization is among the final processes a piece of software goes through, and reviewing not-quite-complete game code requires taking this into account. Still, some degree of critical thinking is required, rather than taking the promise at face value. Halverson later updated his review, adjusting the score to a still quite laughable 8.5.

Even all of that isn’t enough to make me stop reading. Sure, Halverson is entitled to his opinion, even if that opinion is so rose-colored as to be nearly useless to anyone not named Dave Halverson (which is a problem when it comes to reviews). Here is the real problem, in Halverson’s updated review:

Sonic isn’t for everybody—it’s for fans. Just as a game like SOCOM or Medal of Honor 10 is for fans. I’d give any military FPS a 3-5 tops for the sheer fact that they’re so very tired, not to mention packed with realistic killing…which is why I don’t review military FPS titles. I don’t like them but I respect the opinions of people that do enough not to insult them. Shame the door doesn’t swing both ways.

I had to basically pick my jaw up off the floor after reading that. Suddenly, everything makes sense. Although a truly “objective” review is impossible, as personal opinions and biases will always factor in, any reasonable reviewer (or even game fan) should be able to recognize intrinsic level of quality in a product that isn’t necessarily one’s favorite genre. A “professional” reviewer claiming that an entire genre would get no better than “a 3-5 tops”, and then trying to justify that mentality by saying “that’s why I don’t review them” would be a joke if it weren’t so unfunny. (I also love the claim that the genre is “so very tired”, as if 3D platformers like Sonic aren’t every bit as “tired”). As someone who is very soured on Japanese console RPGs, I could not imagine claiming that I would never give such a game a high score just because I don’t like the genre. It’s not hard to recognize quality. A critic should recognize his own biases, but also recognize a good product even if it’s not in line with those personal biases. That would be called “being a professional”.

And then there’s the kicker at the end. Halverson erects a nice straw man by confessing his own biases, and then obliterates it by implying that those who pan Sonic are just biased against it - but worse, they aren’t confessing them and thus are intellectually dishonest.

It’s become crystal clear that Halverson has no concept of being a professional. Some accuse him of being a hype factory for his precious platformers, regardless of whatever the actual reality of those games may be. I don’t know if Halverson deludes himself into buying into his own excitement for the game, or if he truly does like the games as much as he says he does. What is obvious, though, is that he lacks the clear, rational, even-handed critical thought to write reviews that are of use to anyone else. Because, as some forget, that is the point of printed reviews. That is why people spend $5 to buy the magazine - to get reviews that are useful to THEM, not to read a Dave Halverson love-letter in the guise of a review. A review needs to be informative to the reader. Failing to point out the myriad of flaws and even game-damaging bugs games like Sonic the Hedgehog have make Halverson’s reviews a complete failure at what should be their intended purpose: informing potential customers. A game review written for any other purpose is not a review at all.

So, I am voting with my dollars. Once my Play subscription lapses (very soon), that will be the end of that.


Why I’m a Play Magazine Ex-Subscriber

This entry was originally published at Economy of Effort

I’ve been increasingly dissatisfied with Play Magazine in recent months. I grow tired of the constant over-coverage of any anime-licensed game, and the high scores for these often barely-functional pieces of junk.

The last straw, as one might put it, is Dave Halverson’s review of Sonic the Hedgehog, another barely-functional game, this one for the Xbox 360.

Most media outlets gave the game a very low score, below a 5 out of 10. Halverson gave the game a 9.5. Now, bucking conventional opinion isn’t a crime. However, this, like many other platformer games in the past, reeks of Halverson fanboyism. Halverson later fessed to the fact that his review copy had the same insane loading times that the final game did, yet because he was promised these would be fixed in the final game, he did not account for them in his review. Of course, optimization is among the final processes a piece of software goes through, and reviewing not-quite-complete game code requires taking this into account. Still, some degree of critical thinking is required, rather than taking the promise at face value. Halverson later updated his review, adjusting the score to a still quite laughable 8.5.

Even all of that isn’t enough to make me stop reading. Sure, Halverson is entitled to his opinion, even if that opinion is so rose-colored as to be nearly useless to anyone not named Dave Halverson (which is a problem when it comes to reviews). Here is the real problem, in Halverson’s updated review:

Sonic isn’t for everybody—it’s for fans. Just as a game like SOCOM or Medal of Honor 10 is for fans. <b>I’d give any military FPS a 3-5 tops for the sheer fact that they’re so very tired, not to mention packed with realistic killing…which is why I don’t review military FPS titles.</b> I don’t like them but I respect the opinions of people that do enough not to insult them. <b>Shame the door doesn’t swing both ways.</b>

I had to basically pick my jaw up off the floor after reading that. Suddenly, everything makes sense. Although a truly “objective” review is impossible, as personal opinions and biases will always factor in, any reasonable reviewer (or even game fan) should be able to recognize intrinsic level of quality in a product that isn’t necessarily one’s favorite genre. A “professional” reviewer claiming that an entire genre would get no better than “a 3-5 tops”, and then trying to justify that mentality by saying “that’s why I don’t review them” would be a joke if it weren’t so unfunny. As someone who is very soured on Japanese console RPGs, I could not imagine claiming that I would never give such a game a high score just because I don’t like the genre. It’s not hard to recognize quality. A critic should recognize his own biases, but also recognize a good product even if it’s not in line with those personal biases. That would be called “being a professional”.

And then there’s the kicker at the end. Halverson erects a nice straw man by confessing his own biases, and then obliterates it by implying that those who pan Sonic are just biased against it - but worse, they aren’t confessing them and thus are intellectually dishonest.

It’s become crystal clear that Halverson has no concept of being a professional. Some accuse him of being a hype factory for his precious platformers, regardless of whatever the actual reality of those games may be. I don’t know if Halverson deludes himself into buying into his own excitement for the game, or if he truly does like the games as much as he says he does. What is obvious, though, is that he lacks the clear, rational, even-handed critical thought to write reviews that are of use to anyone else. Because, as some forget, that is the point of printed reviews. That is why people spend $5 to buy the magazine - to get reviews that are useful to THEM, not to read a Dave Halverson love-letter in the guise of a review. A review needs to be informative to the reader. Failing to point out the myriad of flaws and even game-damaging bugs games like Sonic the Hedgehog have make Halverson’s reviews a complete failure at what should be their intended purpose: informing potential customers. A game review written for any other purpose is not a review at all.

So, I am voting with my dollars. Once my Play subscription lapses (very soon), that will be the end of that.



Next 5 >>